Vampire: The Masquerade – Bloodlines 2 Review

Let’s finish this drawback as quickly as potential. Bloodlines 2 in all probability should not have been referred to as Bloodlines 2. Apart from a typical setting and some transient questionable cameos (and one fully crappy beauty DLC), there’s little to attach this sport with Troika’s authentic junky cult hit FPS/RPG hybrid. This is not an RPG with deep mechanics, totally different character builds, and dialogue that reacts to mechanical decisions. If that is what you want in a sport that bears this most sacred of names, you are going to be disenchanted and pissed off.

However for those who’re prepared to take a break from a long time of goals and strategy it purely by yourself phrases, you may simply discover an attention-grabbing, albeit flawed, journey via a darkish world. The brawl-heavy linear motion sport is punctuated by Telltale-esque reactive dialogue and held collectively by a surprisingly compelling century-spanning undead detective thriller.

Oddly sufficient, I feel the closest factor to Bloodlines 2 is Teyon’s surprisingly charming RoboCop: Rogue Metropolis. The opposite sport is ready inside a slim confines of dense streets and battle areas, providing dialogue decisions that colour the margins of a largely static story. A narrative the place your character is a corpse compelled into the position of enforcer and investigator by the orders of town’s cold-blooded rulers. Nonetheless, RoboCop has a variety of RPG components for some motive. Go determine.

At the least the primary protagonist right here is extra photogenic than Alex Murphy. You play as The Nomad, a semi-customizable (adjustable gender, face, and clothes, however not pores and skin colour or voice) Dracul-esque older vampire who wakes up from a hundred-year nap and returns to modern-day Seattle. Selecting the pen identify “Hearth” from the band’s poster, you might be thrown instantly right into a morally ambiguous act (kicking just a few hapless human guards), after which straight into the court docket intrigues of the native vampires.


Conversation scene from

I say “most important” protagonist as a result of, for plot causes, Nomad shares his head with a second vampire disembodied character, Fabian, a show-stealing vampire detective engaged on the Seattle beat from the Twenties. He’s a Malkavian. A member of a vampire clan usually stricken by visions and insanity, right here he seems as only a quirky Tex Murphy-like gumshoe.

Fabian is an amiable voice, all the time with a comical ease and perception, commenting in your actions and decisions in dialog and sometimes cheering you on to victory in battle. Many of the sport has you enjoying as Hearth for every week within the Emerald Metropolis, however even vampires want their magnificence sleep. In the course of the day, management switches to an extended flashback sequence of Fabian. This can be a non-combat phase through which he makes use of his psychic detective-like talents to research a collection of grotesque murders relationship again 100 years.

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Alternating between the 2 roles and storytelling kinds will also be efficient. Fabian chats with inanimate objects (he is actually simply arguing along with his creativeness), mines folks’s recollections, and navigates conversations via psychic disguises. Hearth, alternatively, handles all present fight with a set of fundamental fight strikes, plus 4 blood-fueled fight talents (direct harm talents, motion, distraction, and an assortment of room clearing) primarily based on which of the six clans you select. “final”.

There’s loads of fight, and whereas it is not with out its share of clunkers (The Chinese language Room’s staple has all the time been strolling, speaking storytelling), it is a largely satisfying energy journey. Enjoying like a cross between Batman: Arkham Metropolis, Dishonored, and the first-person Streets Of Rage, Bloodlines 2 is nothing like a stealth sport, save for just a few fortunately transient instant-fail segments. Being sneaky will be useful, but when the sport places you in a room with enemies, it desires you to kill all of them earlier than persevering with.

Fortuitously, Nomad is constructed for melee with a mixture of fundamental gentle and heavy punches, the latter triggered by brief or lengthy mouse clicks, and also can set air juggle combos on opponents, albeit with satisfying frequency. There’s additionally a poorly-tutorialed mixture of multi-target kicking strikes carried out by dodging in a single route and persevering with to assault. You are tanky and aggressive, in a position to recuperate and restore the usage of your 4 clan-specific fight powers by ending off your enemies with quick-biting ending strikes. It’s kind of like nu-Doom’s Wonderful Kills, albeit with much less animation selection.

As Bloodlines 2 progresses additional, extra highly effective and attention-grabbing enemies to battle seem, and extra weapons turn out to be out there. Though you’ll be able to’t completely equip your gear, the Nomad’s telekinesis powers (free and all the time out there) let you magically throw knives and swords as projectiles, launch explosive fuel canisters, and decide up weapons earlier than emptying them within the basic route of your attackers. The rhythm of brawling, improvising with fallen weapons, igniting fight energy, and refueling with finishers is an addictive loop.

Nonetheless, there are some rookie errors right here. Too many enemies inside melee vary could make issues complicated. And, as I discussed, elements of the fight aren’t defined properly sufficient, with kicks and particularly the highly effective dropkick transfer not talked about in any respect, and parrying strikes (the one actual defensive choice carried out by lunging ahead) practically ineffective in my expertise. We additionally suggest rebinding the keys for the sport’s 4 kinds of potions (non-replenishable sources discovered solely in fight zones). These are certain to buttons 1-4 by default, and it’s totally simple to press them by chance, particularly contemplating it’s essential to maintain the fitting mouse button and press one among these 4 keys to activate a fight potential.


Lanterns and glowing letters reading

Exterior of the preventing, Seattle is a surprisingly small place, about 4 blocks by 4 blocks, lower than a sq. kilometer, all of which lies below just a few inches of snow and prepares for Christmas celebrations. It isn’t a lot an open world because it has some fairly streets that you will rapidly get used to. Nonetheless, it is a beautiful setting, with neon lights illuminating the haze of snow across the buildings.

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Inside and outside, every set is meticulously dressed, though sometimes static. Unusually, the feel particulars change lots. Some partitions are coated with indicators which might be legible in effective print, whereas others have unreadable stains that seem like 20 years previous. All the pieces appears to be like nice from a distance, however the interiors of some rooms are full of those clashing property. At the least the tip result’s mercifully gentle on onerous drive area, with the sport clocking in at a comparatively slim 25GB.

The streets of Seattle could also be stunning from a distance, however they’re only a set for the characters to behave on. “Searching” people for his or her blood is a tedious course of, however it’s solely actually obligatory for those who do not need to trouble climbing to the rooftops to choose off randomly spawning swarms of enemies for therapeutic. It would not truly supply rewards of any form, however fight does offer you minimal XP, and there is no cash or loot system right here. Rooftop battles get attention-grabbing later within the sport. Rival enemy forces and the Seattle police power flip the higher metropolis right into a chaotic battle zone, whereas the locals under fake to not hear the fixed screams and gunshots. Nonetheless, for those who’re not full of bloodlust in the primary mission space, it is fight for fight’s sake.

Going again to avenue stage, the worst half is the facet quests, that are positively terrible. Every of the six vampire clan representatives scattered across the metropolis presents a little bit of dialogue about themselves and their factions. There is a “romance” choice that begins with some awkward flirting, then cuts to black and ends with just a few strains of eye-popping dialogue, and (most significantly) the choice to unlock different clan powers, permitting you to swap out any of the default 4. That is the closest this sport has to RPG mechanics.


In Vampire: The Masquerade - Bloodlines 2, a crisply dressed pianist sits at a keyboard and speaks.

The issue is that it’s important to do some busy work to unlock these, and that is essentially the most shameless padding I’ve seen in an open world of any form in a very long time. A vampire desires you to assassinate a human goal. It’s essential to assassinate named, in any other case common enemies on the map. One other presents fetch quests, and the final three contain boringly exploring town in quest of elusive collectibles. Arguably, they’re all a waste of time that present attention-grabbing encounters, and may solely be concerned if you really want a particular energy from one other clan.

Bloodlines 2 has a variety of minor flaws, a few of which can be mounted over the course of about six months with deliberate DLC, and a few of that are shaky structural, however the story the sport tells saved me going till the tip. This can be a tightly written vampire homicide thriller, offered extra theatrically than cinematically, with dialogue and exposition regularly happening as a number of characters change verbal blows towards one of many well-dressed backdrops of the Chinese language Room. Apart from just a few crimson herrings that really feel like story threads have been neglected from extra formidable iterations of the sport, it builds the layers of intrigue properly, and virtually your entire forged (dozens of vampires and their minions) strikes the fitting steadiness of cleverness and flashiness sufficient to maintain you guessing their motives till the revelation-heavy last act.

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Curiously, two of the story’s greatest gamers – the participant character and Leung Choi, the brand new ruler of town’s vampire inhabitants – are essentially the most bland. The latter is a company sort as stable as her pantsuits, and the previous’s motives will be formed by herself inside limits. Shortly after the story begins, you might be forcibly assigned the position of Seattle’s vampire “sheriff,” however it’s as much as you to resolve whether or not Hearth is working for private acquire, a need to carry down vampire society, or benevolence in direction of people and vampires alike.


A dark art white-lit nuker table scene from Vampire: The Masquerade - Bloodlines 2.

But it surely’s Fabian who’s stealing the present. Even if you’re enjoying as Hearth, a cheerful advising voice in his head provides every little thing slightly extra colour, and it is even higher if you’re enjoying as him in lengthy flashback sections. He is a goofy Twenties gumshoe archetype, however he occurs to be a vampire, and fairly than hunt, he accepts blood donations from a handful of contacts round city, and has enhanced talents to speak again with cheeky proof and interview suspects magically disguised as random folks identified to the interviewee, requiring cautious navigation of dialog timber to determine who he is enjoying. His presence turns Bloodlines 2 right into a buddy cop drama with vampires. Hearth is an effective/unhealthy/murderous straight male/feminine (relying on the way you play him) and Fabian is a humorous one. And it virtually works.

However is it *virtually* sufficient to justify its hefty price ticket? The entire query right here is that in a yr full of really nice video games of all sizes and styles, Bloodlines 2 is simply okay. It is a enjoyable option to spend just a few nights in a well-known ambiance on a price range. The credit roll after about 22 hours, together with the skippable facet quests, so I am unable to deny that I loved more often than not, however not sufficient to right away replay it.

There is not any actually nice motive. A sketchy try to throw the story off observe with all of the anti-social and confrontational dialogue decisions resulted in barely shorter interactions with the forged and a few new incidental dialogue primarily based on the household’s decisions, however the plot ended up following precisely the identical trajectory. It looks like being an older vampire means folks put up with a variety of your shit. There’s not a lot you are able to do to control the story, aside from a Fallout-esque epilogue slide that seems primarily based on just a few decisions. It isn’t an inherent flaw if you wish to decide this sport by its personal requirements, however it’s the ultimate nail within the coffin for individuals who need Troika’s legacy to reside on via this sport.

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