Civilization VII has obtained a number of updates since its launch earlier this 12 months, and alongside replace 1.3.0, Firaxis Video games has now launched Tides of Energy Assortment.
This may be “claimed without cost” on Swap and Swap 2 eShop. January 5, 2026 And it is “yours without cost and ceaselessly.” After this date, you need to make a purchase order.
This is a fast overview of what you’ll be able to count on, together with official graphics. We’ll additionally provide the full particulars of the DLC under (see patch notes on the sport’s web site).
”Tides of Energy updates: It is now absolutely claimable on Steam, PlayStation, Xbox, and Swap…Beginning immediately, add the Edward Train, Pirate Republic, and Tonga content material packs to your recreation, and obtain the Sayyida al-Hoora, Ottoman Empire, and Iceland content material packs in-game once they launch in December 2025. In the event you efficiently declare this content material by January 5, 2026 at 6:59am Pacific Time, it is yours. In any other case, it is going to be out there for buy individually beginning January 5, 2026. ”
Civilization VII: Tides of Energy Assortment (November 4, 2025)
chief
(Tides of Energy DLC**) Added a brand new chief, Edward Train.
Edward Train, higher referred to as Blackbeard, was a British pirate whose title aroused worry amongst Caribbean captains. In 1716, he joined the crew of Benjamin Hornigold, chief of the Flying Gang, and shortly acquired his personal ship. Together with his spectacular top, lengthy beard (typically adorned with a fuse), and popularity for violence, he roamed the Caribbean sea lanes and was the nightmare of sailors. He outlived the Flying Gang and moved his base of operations to what’s now the Outer Banks of North Carolina, the place pirate hunter Robert Maynard lastly caught up with him.
- attribute: militarism, economicism
- Distinctive capacity – Blackbeard: All naval models acquire the pirate capacity, permitting them to cross the borders of different civilizations with out declaring warfare, plunder commerce routes from non-aligned civilizations, and assault naval models of non-aligned civilizations. Killing a naval unit together with your naval unit gives gold equal to a set proportion of its fight energy and captures that unit. Elevated gold repairs price for all naval models.
- Agenda – Queen Anne’s Revenge: Progressively will increase the connection with the chief who builds naval models. Barely reduces the connection with leaders who neglect to construct naval models.
civilization
(Tides of Energy DLC**) Added a brand new Age of Discovery civilization, the Pirate Republic.
The place there’s wealth, there’s greed. The scramble for the brand new world’s riches within the early 18th century introduced fleets from England, Spain, France, and the Netherlands, but in addition pirates in hopes of getting wealthy rapidly. They had been hardly ever organized, however in 1706 one band, the Flying Gang, captured New Windfall Island within the Bahamas and established a short-lived republic for all these in search of wealth…and joined in with little hesitation.
- attribute: financial, navy
- Distinctive Skills – Flying Gang: Elevated yield from plunder and coastal raids by naval models. You can not practice or buy settler models, however you’ll be able to seize settlers from different civilizations. Naval models, treasure convoys, and buccaneer models can transfer to different civilizations’ borders with out warfare or open borders.
- Distinctive civilian unit – Buccaneer: A novel commander unit. For every set variety of promotions, you’ll earn a set variety of prices to make use of the “Raiding Get together” motion.
- Motion – Raid Get together: Targets adjoining treasure assets. This settlement immediately generates various treasure convoys beneath your management equal to the variety of treasure assets. This is not going to reset till one other Treasure Convoy turns into out there.
- Distinctive navy unit – Sloop: Distinctive naval unit (replaces Privateers). You’ll be able to cross the borders of different civilizations, plunder commerce routes between non-aligned civilizations, and assault models of non-aligned civilizations with out beginning a warfare. You’ll be able to transfer after attacking and have a certain quantity of motion energy.
- Related Wonders – Port of Havana: Gold base. This settlement generates a treasure fleet value a certain quantity of treasure fleet factors throughout the exploration period (impact scales primarily based on recreation velocity). Elevated financial attributes. Have to be constructed on a far land on a coast tile adjoining to a non-lake tile.
(Tides of Energy DLC**) Added new historic civilization Tonga.
Polynesians sailed by way of the countless blue in the hunt for new land on the scattered islands, selecting the island of Tonga about 3,000 years in the past. However round 1000 AD, one other enlargement arrived: the Tui Tongan Empire. This can be a battle for management, tribute, and loyalty within the Pacific. Tonga’s kings maintained this hierarchical lordship over the islands till in addition they cut up.
- attribute: expansionist, diplomat
- Distinctive Skills – Lord of the South: Will increase affect on city halls and palaces when adjoining to coast tiles. Metropolis-states can’t be included.
- Distinctive Civilian Distinctive – Temina: A novel scout unit. You’ll be able to enter the ocean tile (with out taking harm) and embark initially of the period. You can not land in Distant Lands, however you should utilize Coastal Raid within the adjoining Discovery.
- Distinctive navy unit – Karia: Will increase fight energy towards the district.
surprise
(Tides of Energy DLC**) Added 4 new wonders.
- Nice Lighthouse – Historical
- gold base. Grants a free service provider upon building. +15 vary for water commerce routes in all settlements. +1 visibility for all naval models. Have to be constructed on a coast tile adjoining to land.
- Nan Madol – Exploration
- Palaces and City Halls on islands (lands with as much as 15 tiles) present +3 Tradition, +3 Manufacturing, and +3 Happiness. Have to be inbuilt an island metropolis on the coast adjoining to land
- Nice Blue Gap – a pure surprise
- +2 Science and +4 Happiness. Adjoining sea countryside tiles obtain +2 tradition. Positioned on the coast adjoining to six coast tiles.
- Cracked fumarole – a pure surprise
- +2 manufacturing and +4 happiness. +2 Tradition to all coastal land tiles on this settlement. Impassable.
- Positioned on the coast adjoining to the cliff.
Firaxis replace 1.3.0 additionally consists of some platform-specific updates associated to Swap and Swap 2. This consists of:
swap / swap 2
- HDR choices now seem when undocking your Swap.
- Addressed a reported situation the place the final character typed on the digital keyboard was not displayed appropriately.
Extra details about replace 1.3.0 and its contents may be discovered within the replace notes on Civilization’s official web site.