Resident Evil Requiem Producer Says Stalker Will be a “Small Part” of the Overall Game

then again, resident evil The collection is understood for its sensible use of stalker-like enemies in numerous titles, and producer Masato Kumazawa revealed: Resident Evil Requiem One of these enemy shall be used as “a part of the sport”. In an interview with Effectively Performed, Kumazawa stated that Capcom did not wish to make the stalker a significant a part of the sport.

“We perceive there are totally different opinions about stalking, however we provide a survival horror expertise,” he stated. “We have realized from the previous about steadiness issues. We attempt to not make it the principle half. It is like a small a part of the sport. Most significantly, since this sport is new, we needed to focus extra on scaring the participant in several methods.”

“We’re simply making an attempt to cowl numerous situations in order that gamers could be scared and expertise that concern, on condition that they’ll get into totally different sorts of conditions.”

That is seemingly a part of the corporate’s plan to take a unique strategy to the horror style. Resident Evil Requiem. Again in September, director Yasushi Nakanishi talked about how the developer was tweaking the horror parts of the upcoming title to permit gamers to catch their breath now and again. nurture resident evil 7 and resident evil 2 Remake Nakanishi stated this requiem You’ll be able to’t all the time maximize concern.

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“Then let’s speak, resident evil 7 and 2“I feel these are reflective of typical sport design on this collection. You’ll be able to’t preserve the horror pressure at its most all through the sport as a result of it is very tiring. So that you need a dynamic pacing curve the place you may have a extremely tense and scary sequence adopted by a little bit little bit of launch or catharsis, and have you ever come off of that with a little bit little bit of peaceable exploration or thrilling fight, after which steadily choose your self again up,” he stated. It is a scary a part of the curve. ”

“Once more, that’s customary observe.” resident evil. The distinction this time is that there is a new system that I have never absolutely gotten into but, however on condition that the distinction between pressure and launch is a sure magnitude of the wavelength of that curve, so to talk, we would like the gap between these facets to be higher than ever within the collection, and it is only a full curler coaster experience between the totally different facets of the collection. I am actually wanting ahead to folks lastly understanding what I imply. ”

Stalker enemies aren’t a brand new idea in relation to horror video games. nevertheless, resident evil The franchise has featured many iconic examples, together with: resident evil 2Mr. Resident Evil 3 NemesisThe title Nemesis, and resident evil 7Jack Baker. Capcom has beforehand acknowledged that Resident Evil Requiem Stalker sort enemies can even seem. Some particulars about this stalking enemy have been confirmed due to a gameplay demo again in August.

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Resident Evil Requiem ” is coming to PC, PS5, and Xbox Sequence X/S on February 27, 2026.


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