Soulslike video games have a tendency to avoid wasting probably the most tough bosses for final, or a minimum of for later within the sport. Certain, there are some annoying hiccups alongside the way in which, like Ornstein and Smough in Darkish Souls, however these are the exceptions, not the rule.
Nioh 3 threw this concept out the window by introducing probably the most tough boss on the 75% level of the sport. Certain, there are extra troublesome enemies to return after this, however they pale compared to Tokugama Kunimatsu and his utter nonsense.
Quite a lot of gamers will get caught with this man, particularly since there’s not a lot you are able to do to apply and put together. Tokugama Kunimatsu is a wall in Nioh 3, and he wants all the assistance he can get to place this royal struggling on his behalf.
Making ready For Tokugawa Kunimatsu In Nioh 3
The Tokugama Kunimatsu boss match was a tricky grudge match. This implies you might want to have therapeutic objects and numerous them in your merchandise slots. You possibly can go to the shopkeeper within the carry and buy stock. You also needs to enter the battle with a residing artifact meter and a particular meter full in an effort to use them as quickly because the battle begins.
This Tokugama Kunimatsu boss information was written primarily based on a pre-release evaluate construct of Nioh 3. As such, Crew Ninja could nerf him in a future replace.
Within the match towards Tokugama Kunimatsu, he’ll in all probability swap between Samurai model and Ninja model. Such, Be sure you unlock Shadowstitch Ninja Arts! This ninpo is a shuriken that paralyzes the enemy when it hits, and has an impact on the whole lot within the sport. It solely lasts a number of seconds, however you should use this time to chug an elixir or participate in a number of free digs.
This subsequent piece of recommendation has solely been examined on the PlayStation 5 model of Nioh 3, nevertheless it’s very helpful. When you die and depart the battle, you’ll return to your pre-battle state earlier than reaching the shrine. This implies the meter stays full and therapeutic objects are usually not consumed. It is an affordable transfer, nevertheless it’s an affordable boss.
There’s a summonable NPC named Jinbe on this battle, however he’s ineffective. Tokugama Kunimatsu will make Swiss cheese for you. Maintain the cup. Straw Hat Luffy can also be embarrassing!
Lastly, you do not really feel the necessity to go all out within the first combat. Memorization is necessary for this boss, so take your time and undergo it a number of occasions to get the timing of the strikes. This makes a correct problem a lot simpler for those who’re absolutely ready with gear and a full particular meter.
Nioh 3: Tokugawa Kunimatsu Strikes & Assaults
These are the strikes utilized by Tokukama Kunimatsu in Nioh 3:
Section 1
|
assault |
rationalization |
response |
|---|---|---|
|
lightning circle |
When Tokugama Kunimatsu waves his sword within the air, purple runes seem and lightning strikes the bottom round him. |
This is among the secure occasions to assault him. Run in and assault him whereas he swings his sword, then run away. |
|
crimson drop |
Tokukama Kunimatsu flashed crimson, jumped into the air, and swung his blade down. |
Burst break counter (R2) as quickly because the sword hits the participant. |
|
sword dive |
Tokukama Kunimatsu attracts his sword and flies ahead. |
You may as well parry, however you may have to time it accurately. Ninja dodge is a safer possibility. |
|
magic missile |
Tokugama Kunimatsu summons 1-3 purple vitality spheres. He then assaults them together with his sword, sending them flying in the direction of the participant. |
When it flies, sprint in the other way. |
|
lightning wave |
Tokukama Kunimatsu vegetation his sword within the floor and swings it up, making a wave of electrical energy. |
It is a secure assault for those who can rush backwards when he begins transferring, as he’s locked into the animation. The vary is not very broad, so run to the aspect if it is too distant. |
|
sword combo |
Tokugama Kunimatsu can carry out a number of sword assaults in succession, finally culminating in a leaping vary assault. |
Merely run away and use ninja dodge for those who get too shut |
|
spirit cyclone |
Tokugama Kunimatsu makes use of his guardian spirit to launch a cyclone. |
Run and keep away from the ninja. |
|
vortex of spirits |
Tokugama Kunimatsu makes use of his guardian spirit to suck the participant into the middle of the room, throughout which period he can freely assault. |
Attempt to rapidly bounce away from the middle of the vary. When Tokukama Kunimatsu approaches, prioritize protection and wait with Shadow Sew. |
|
spirit cyclone |
Tokugama Kunimatsu summons a guardian spirit and three inexperienced cyclones that fly across the room. |
Cyclone has a strong punch, however it is vitally straightforward for ninjas to keep away from and even parry. The tough half is that Tokugama Kunimatsu can assault whereas this system is lively, so you might want to watch out about his actions. |
|
deflect |
Tokukama Kunimatsu swings his sword and deflects the assault. |
It is a defensive transfer used to nullify ninjutsu. He can use it when he’s not but engaged in assault. |
Section 2
As soon as he receives sufficient harm, Tokugama Kunimatsu will mix together with his guardian spirit and draw his second sword together with his subsequent new transfer.
|
assault |
rationalization |
response |
|---|---|---|
|
spinning cyclone |
Tokukama Kunimatsu spins and jumps into the air, performing a crimson diving assault. |
Run/Ninja evades the primary a part of the assault, then makes a second transfer with a Burst Break Counter (R2). |
|
multi dive |
Similar as sword dive within the first section, however solely a number of occasions. |
Ninja avoids. |
|
lightning dance |
Tokukama Kunimatsu flies into the sky and causes a bolt of lightning to fall to the bottom. That is adopted by a diving sword assault. |
Run as distant as doable. |
|
wind circle |
Tokugama Kunimatsu’s sword glows inexperienced and swings its blade, creating a hoop of wind that offers harm. |
You’ll obtain harm for those who keep contained in the circle, so run away to get out of vary. |
|
wind dive |
Similar as Sword Dive, however the dive is adopted by a wave of inexperienced feathers that offers harm to the encompassing space. |
Sprint out of the way in which, look ahead to the feathers to vanish, then run in for some free assaults. |
|
greedy the sword |
Tokugama Kunimatsu’s arms glow black and yellow. He grabs the participant, places his sword round their neck and cuts them. |
This transfer is extraordinarily tough to evade at shut vary, and nearly unattainable to evade when you assault. Your finest guess is to dodge to the aspect as quickly because the ninja begins transferring. |
|
sword quake |
Tokukama Kunimatsu assaults twice, creating wind in entrance of him with each swords. |
The vary of sword assaults is way bigger than it seems. Nonetheless, for those who keep away from him, you may hit him a number of occasions with out taking any harm. |
How To Beat Tokugawa Kunimatsu In Nioh 3
Tokugama Kunimatsu is a quiet battle of endurance. That is as a result of he is the whole bundle. He is quick, offers a ton of harm, has fast throws, can assault from anyplace within the enviornment, and has a ridiculous well being bar. Plentiful therapeutic objects are important on this combat and must be saved for the final little bit of his well being, as is the Residing Artifact power-up.
The key to successful this battle is figuring out which strikes are secure to assault. It’s because Tokukama Kunimatsu may be very tough to parry. His sword combos will typically blow them away and he can proceed attacking whilst you cannot defend your self.
Tokukama Kunimatsu’s capability to deflect ninja strategies can’t be used to drive him to carry out, that means he have to be used on the proper time. Wait till it begins attacking earlier than utilizing it. In any other case, will probably be wasted.
The trick with this boss is to assault him throughout secure assaults. That is straightforward in Section 1, as his Lightning Circle and Lightning Wave depart him broad open for a number of seconds. His crimson assault can also be very punishing for those who get the timing proper.
The explanation this combat is so tough is due to his commonplace assault, which is tough to defend towards and wipes out your well being bar. That is why the easiest way to win is to not have interaction with them. Run away from his common sword assaults and look ahead to the time to assault.
Section 2 is harder as a result of there are fewer secure assault choices. That is when meters and residing artifacts must be disassembled. Ideally, it is best to use as a lot of your ninja model as doable on this battle, nevertheless it turns into much more necessary in section 2 since you transfer so quick.
Because it seems, the trick to defeating this boss is memorization. There is no such thing as a straightforward technique to defeat him. Simply endure and crush him and finally you can play the remainder of the sport.