A new Scott Pilgrim EX update is arriving on Switch 1 and 2. Here are the full patch notes:

Picture: Tribute Sport

It has been just a little over every week since Scott Pilgrim EX arrived on Swap 1 and a couple of, however right now Tribute Video games launched the primary correct replace to handle a few of the post-launch points.

The “Replace 1” patch (because it’s titled on Steam) targets all types of development blockers, softlocks, and on-line multiplayer points which were reported because the recreation’s launch. The next Swap-specific fixes had been additionally utilized to the Nintendo model.

  • Greenback indicators are usually not displayed accurately when receiving cash on Nintendo and PlayStation consoles
  • Numerous SFX are lacking throughout conversations.
  • Rebind inputs are usually not saved when exiting earlier than returning to predominant menu1
  • Challenge the place customers are unable to create lobbies after resuming the sport from pause
  • If the sport is launched on a contact display in tabletop mode and no controller is linked, the controller is unresponsive

Past these Swap-specific points, this replace additionally fixes a variety of different points. The complete patch notes have been shared on Steam and we have compiled them so that you can assessment under.

Scott Pilgrim EX β€œReplace 1” (March 11, 2026)

Repair:

  • Fastened a number of tender locks that might happen throughout quest progress
  • Added a save recreation repair system to unblock gamers who’re presently locked in progress
  • Fastened some collisions on fragile objects
  • Fastened a problem the place sure characters wouldn’t land on surfaces when utilizing leap assaults
  • Fastened a problem with the multiplayer β€œGrasp Class: Invincible Body” occasion
  • Fastened a problem the place weapons would generally seem reversed after a scene transition.
  • Fastened problem with β€œCoin Block” badge in multiplayer
  • Fastened incorrect weapon sturdiness for “Seal of High quality” after scene transition
  • Fastened a number of points with standing results in on-line multiplayer
  • A number of localization fixes for overflow textual content in sure languages
  • Fastened a possible out-of-range problem with Roxy’s glitter bomb assault
  • Fastened inconsistent foreign money textual content formatting
  • Fastened a number of potential crashes
  • Fastened some points with boomerangs
  • Fastened a possible tender lock on stock because of reaching the transition boundary of an space throughout execution
  • Fastened a possible blocker when standing on an object at the beginning of a cutscene
  • Fastened a crash that might happen with Scott’s tech assaults
  • Fastened a number of situations of participant place desync in on-line multiplayer
  • Fastened assault timing problem with Patel Trident in on-line multiplayer
  • Fastened a problem the place the Steam overlay wouldn’t pause the sport
  • Fastened a number of points with stacking objects and gamers in on-line multiplayer
  • Fastened a problem the place VSync settings weren’t working as supposed
  • Fastened a problem the place the β€œDrop Coin/Coronary heart” UI would generally miss enter.
  • Fastened a problem the place Massive Keys would disappear too slowly after being utilized by a shopper in on-line multiplayer
  • Fastened a possible problem when becoming a member of throughout scene transitions
  • Fastened a problem the place shopper snacks would generally not seem on the host
  • Fastened a problem the place the V-Generator badge wouldn’t drop greens when an enemy is killed by a projectile
  • Fastened a problem the place some enemy spawn sequences wouldn’t show accurately in on-line multiplayer
  • Fastened Woman Envy Plushy being lively towards breakables, now solely lively towards enemies
  • Fastened incorrect enter that might generally seem in interactions
  • Fastened desyncing of cube values ​​when a shopper joins or switches to a scene
  • Fastened a problem the place participant icons would generally show incorrectly within the retailer in on-line multiplayer
  • Fastened potential flawed enter icon in Tips on how to play
  • Fastened a problem the place room exit blockers wouldn’t disable correctly in some instances
  • Fastened a crash that might happen if Matthew known as a summon throughout a scene transition
  • Fastened a problem the place occasion volleyball would stay lively even after the occasion ended
  • Fastened potential crash with Younger Neil help.
  • Fastened brand display show problem on ultra-wide screens
  • Achievements:
    • Fastened unlock circumstances for β€œRival Clans” in multiplayer
    • Fastened a problem the place the “1CC” achievement was not registered accurately in New Sport+
    • Corrected the circumstances for unlocking the β€œTrick Shot” achievement.
    • Fastened a problem with attaining “Proficiency”
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Enhancements:

  • Added BG animation
  • Adjusted loot drop charges for sure breakables
  • Adjusted some Rift Riffs collisions to be extra forgiving
  • Adjusted some cutscene timing and animations
  • Adjusted the steadiness of encounters with some enemies
  • Enemies held by the participant can now be attacked by different enemies
  • Gamers can now alternate lively snacks when buying new snacks
  • A number of enhancements to quest stream and steadiness
  • Added sound results to “Map up to date” popup
  • Gamers can now drop a number of cash/hearts with drop UI lively
  • Rebalance and adjustment of help characters: Younger Neil, Katayanagi Twins, Crash & the Boys
  • Adjusted robot-01 Electrical blast
  • Added injury show when falling into the pit
  • Present “shake” UI solely to native participant when participant is winding
  • Credit score replace

Potential spoilers:

  • Quest 2: Fastened bomb destroying vans immediately in multiplayer
  • Quest 2: Fastened potential crash throughout boss combat
  • Quest 2: Fastened vegan portrait and identify in truck occasion
  • Quest 5: Fastened boss outro cutscene
  • Quest 6: Fastened a possible tender lock throughout interplay with Julienne if screenshake is disabled
  • Quest 6: Fastened Julienne’s animation the place lava was generally lacking.
  • Quest 9: Fastened boss shaking when strolling in direction of the furnace
  • Quest 9: Fastened a problem the place the Practice Race interface would stay seen after respawning.
  • Quest 12: Fastened a problem the place enemies would seem through the Chain Climb cutscene animation.
  • Quest 12: Fastened participant jittering throughout Chain Climb cutscene animation
  • Quest 12: Fastened potential tender lock if host dies throughout King of the Hill occasion
  • Quest 12: Fastened a problem the place beacons would generally not seem on shoppers in on-line multiplayer
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We had a good time with Scott Pilgrim EX at its launch, calling it “a whole pleasure for followers of retro beat-em-ups and video video games basically” in our 9/10 assessment.

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