Battlefield 6 is Getting Continuous Updates to Fix Various Bugs Since October 10 Launch

Battlefield Studios introduced on social media that they’re nonetheless targeted on fixing numerous points. battlefield 6 I have been dealing with this since its launch final week. In a brand new put up, the builders stated they’re persevering with to watch points that gamers could face on a few of Breakthrough Mode’s maps, particularly when matches are usually not crammed with the anticipated variety of gamers.

To repair this, Battlefield Studios stated it’s making adjustments to the sport’s server backend to deliver extra consistency concerning the suitable variety of gamers for matches in Breakthrough mode. Equally, the builders additionally confirmed by way of social media posts that they’re engaged on fixes for different points reminiscent of lacking in-game rewards, installation-related bugs, and even gameplay points reminiscent of soar momentum being interrupted when sure weapons are geared up.

Battlefield Studios takes care of even the smallest points gamers could also be dealing with battlefield 6 Whereas that is undoubtedly nice information for followers of the shooter, the developer has additionally been open about the truth that improvement on this title will proceed lengthy after its launch. Hours earlier than launch, Battlefield Studios builders, together with lead producer Nika Bender and design director Salim Fasahat, battlefield The lab is in playtesting to proceed improvement of the title.

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“Creating in a dwell recreation makes it simpler to get participant suggestions. BF Labs are our method of with the ability to get participant suggestions throughout improvement, however nonetheless be capable of act on it,” Bender stated, noting that getting group suggestions is “an unstated pillar of our improvement, and the way a lot we imagine within the energy of leveraging the group and what the group desires.”

battlefield β€œLabs has performed an enormous function within the improvement of this recreation, and to be trustworthy, it should most likely be the middle of improvement for us going ahead,” Fasacht added. We all know there have been loads of points raised by the group concerning time to kill and time to dying, and these are a few of the analysis and changes we’re at present testing in our labs. ”

Fasacht additionally beforehand talked about numerous playtests and a small map that was current within the open beta in August. battlefield 6notice that the map was chosen for a selected function. Technical director Christian Buhl additionally defined how the smaller maps helped builders fine-tune core gameplay.

β€œThere are a selection of causes for this, however it was deliberate to higher perceive a few of the totally different modes, the dimensions at which they function, and what modes work on what forms of maps. Loads of good issues got here out of that,” Fasacht defined.

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“In a method, whenever you’re doing smaller maps, it is simpler to check and focus in your gunplay,” Buhl stated. “So these have been the maps we began with. And technically, it is simpler that method…You already know, we have been planning on releasing with these maps for some time, however that is the primary time we’re really bringing a few of the huge maps into BF Labs.”

battlefield 6 Out there for PC, PS5, and Xbox Sequence X/S. Learn our assessment for extra particulars.


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