After a number of lengthy periods since yesterday’s shock launch, Battlefield REDSEC, the free-to-play battle royale spin-off of Battlefield 6, is clearly coming after different earthy navy battle royales like PUBG and Name of Obligation: Warzone. Hiding a enjoyable mission construction inside its streamlined familiarity, and together with a whole set of non-BR sport modes, I had probably the most enjoyable utilizing its map, referred to as Fort Lyndon, to cross the compulsory ever-shrinking border of the storm. We nonetheless want extra time to formulate a last opinion. Particularly since many of the random teammates you match up with in the principle BR mode aren’t precisely taking part in as a group. However thus far, I am extra impressed with the squad-based, elimination-driven, free-for-all Gauntlet mode than the battle royale possibility itself.
The last word buzzword about destructible environments (Revelation), highly effective autos that may flip the tide of battle or act as enjoyable chokepoints, and a built-in squad system, Battlefield 6 appears good for battle royale mode. However thus far, REDSEC’s translation of Battlefield’s role-based construction, whereas enjoyable, looks like a shallow strategy to the style. Aside from Battlefield 6’s use of weapons and the Frostbite engine, there’s nonetheless not a lot that fully separates me from the cartoonish chaos and surprising occasions of Fortnite or the likes of PUBG or Warzone. On the floor, REDSEC looks as if an try to revive the mechanical 360-era dialog about shooters with a pale coloration palette, because it appears similar to its contemporaries.
Fortunately, REDSEC’s compelling mission construction rewards an in any other case hopeless navy BR stoop. These are much like the missions and bounties present in Fortnite, however with higher rewards and extra various challenges. Even uncooperative squadmates discovered themselves planting bombs and capturing waypoints to reap the advantages of well-communicated rewards. This appears to be the key sauce of REDSEC. Every mission within the sport pops up like clockwork after a couple of minutes, and you may attain the subsequent straightforward goal with only a few button presses.
Counting on traditional navy FPS targets, resembling babysitting a planted bomb or choosing up an important file to ship a sign again to house base, these small sidequests add order to the chaotic tempo of conquering the battlefield. Finishing a aim all the time ends in some sort of replenishment. I actually like the best way these drops are dealt with. It is because some clearly provide rewards and alert close by gamers to your presence earlier than accepting a mission.
In distinction, Gauntlet expands every of those extra targets right into a full-fledged sport mode, pitting small four-player groups towards one another to attain probably the most factors in every goal. The modes and targets change all through every of the 4 rounds, with the worst-performing groups being eradicated till solely two groups stay. Rotating between varied named areas inside Fort Lyndon, every sport mode makes use of a portion of the map and features like a hodgepodge between Fall Guys and a free-for-all model of conventional squad-based Battlefield. That is undoubtedly my favourite a part of REDSEC thus far.
Battlefield REDSEC’s sluggish whirlwind did not inspire me in direction of tough targets or new locations, however its mission construction usually stored me (and my uncooperative squadmates) transferring in the fitting route in direction of so-far-flat targets. You may want slightly extra time to finish missions and snipe enemies throughout the map earlier than delivering your last verdict, however for now REDSEC is not less than performing some unexpectedly attention-grabbing issues going ahead.