| firmware |
1 piece bonus |
2-piece bonus |
3 piece bonus |
| Motion Fist |
Proximity harm will increase by +15% |
Will increase motion ability harm by +10% |
Melee kills improve motion ability harm by +25% in 8 seconds |
| Air bombing |
Splash radius will increase by +20% |
Splash harm will increase by +20% |
On kill, drop missile strikes on close by enemies. |
| Atlas Ex |
Gun mode swap velocity will increase by +20% |
Gun harm will increase by +10% whereas Atlas’ goal lock is lively |
When killing a locked enemy in Atlas, robotically goal one other close by enemy |
| Atlas Infham |
Gun fireplace charge will increase by +5% whereas Atlas’ goal lock is lively |
Weapons with Atlas licensed elements deal +10% harm |
Atlas’ goal locks are countless until you alter your gun |
| Baker |
Defend capability will increase by +10% |
Repkit Cooldown interval decreases by -15% |
Most well being will increase by +25% |
| A bullet with ease |
Hearth charge will increase by +5% |
Gammagazine dimension will increase by +20% |
Capturing charge will increase by +50% of gun journal dimension |
| daed-you o’ |
Gun mode swap velocity will increase by +25% |
Gammagazine dimension will increase by +15% |
With the mode swap, you will get 5 seconds of Glans +20% harm and +20% fireplace charge |
| Deadey |
Gun accuracy will increase by +30% |
Critical gun harm will increase by +25% |
All important hits will give 15% severe harm per stack (for as much as 5 stacks) in 10 seconds |
| Gadget Ahoi |
Weapon cooldown interval decreases by -15% |
Weapon harm will increase by +20% |
Ordnance kills Grant +20% loss in 15 seconds |
| Please throw it |
Weapon harm will increase by +10% |
Splash radius will increase by +20% |
Hand rena bullets and tediore throwing weapons have a 50% probability of producing homing missiles returning to close by enemies to their properties |
| God Killer |
Injury inflicted on dangerous enemies will increase by +10% |
Injury from dangerous enemies is lowered by -10% |
Killing dangerous enemies will improve your 60s by +20% |
| goojfc |
Motion Talent Cooldown Price will increase by +10% |
Will increase motion ability harm by +15% |
Motion Talent Cooldown Price is elevated by +20% |
| heating |
Gun reload velocity will increase by +20% |
CoV licensed gun elements improve the quantity of overheated photographs earlier than breaking by +50% |
Gun harm will increase by +25%, however overheats with COV licensed gun elements |
| Excessive diameter |
Projectile velocity will increase by +25% |
Gun harm will increase by +10% |
Bullets thrust into the enemy |
| jack |
Zoom-in velocity will increase by +20% |
Hyperion Gun Defend Capability Will increase by +25% |
Hyperion Gun Shields has a 30% probability of returning projectiles to enemies |
| Lifeline |
Repkit therapeutic will increase by +10% |
lifesteal will increase by +5% |
Kill and play 10% of your most well being |
| Oscar Mike |
Will increase gun reload velocity by +10% |
Gun harm will increase by as much as +20% based mostly on gun journal vacancy |
After reloading, the hearth charge of the gun will increase by +30% in 4 seconds |
| Reel large fist |
Proximity harm will increase by +15% |
Proximity harm will increase by +25% |
Melee Kills trigger NOVA explosion on account of 200% proximity harm |
| Harmful boots |
In case your well being is lower than 35%, harm might be lowered by -30% |
In case your well being is under 35%, your motion velocity will increase by +35% |
If well being is lower than 35%, the harm awarded will increase by 100% and life stalls improve by +5% |
| Man in a rubber band |
Injury discount will increase by +5% |
lifesteal will increase by +5% |
The bonus given by this firmware is doubled |
| Trick shot |
Will increase gun reload velocity by +5% |
Critical gun harm will increase by +10% |
Vital Hits have a 50% probability of refilling one ammunition within the presently outfitted gun journal |