
Moldy cheese
Obtainable from the start
+ 40% likelihood to poison enemies on hit
metropolis
Obtainable from the start
+There’s a 2% likelihood that you’ll be born when killing enemies and can heal you
Wrench
Obtainable from the start
Shrine costs $4 sooner and will increase its 7.5% reward
Clover
Obtainable from the start
Improve your luck by 7.5%
Time Bracelet
Obtainable from the start
+8percentXP acquire
Slippery ring
Obtainable from the start
Improve evasion by 15%
Golden Gloves
Obtainable from the start
Earn +15% cash from killing enemies
Gymnasium sauce
Obtainable from the start
Will increase harm by +10%
Oats
Obtainable from the start
Will increase most HP by +25
meditation
Obtainable from the start
Improve HP Regen by +45
Turbo Sox
Improve your agility to degree 5
Improve motion velocity by +15%
Tactical glasses
Defeat the mini boss inside 25 seconds
20% extra harm to enemies above +90% HP
battery
Improve Cooldown Tome to Degree 5
Improve assault velocity by +8%
Forbidden juice
100 crucial instances in a single run
Improve your crucial probabilities by +10%
Cursed doll
Die 10 instances
Curse enemies and cope with 30% of most HP per second
Boss Buster
Defeat the stage boss inside 30 seconds
+ 15% harm to elites and executives
key
Purchase gadgets from 25 Chests
+10% likelihood to open a chest free of charge
Ice crystal
Get 50 murderers with Frost Walker
Chance to freeze enemies on hits of seven.5%, run enemies when a sure well being threshold is reached
shelter
Get a complete problem degree of 40% in a single run
Improve problem by 7%
Ghost
Survive the ultimate herd for 60 seconds
Makes use of interactable summon ghosts
Cactus
Kill 100 catcus enemies with thorn harm
Shoot spikes when taking harm, and thorny harm scale
Bank card (crimson)
Obtainable from the start
Will increase harm by 2.5% when opening the chest.
Golden Defend
Obtainable from the start
Earn more money if you take harm
Thunder Mitts
Obtainable from the start
While you hit an enemy, you slap your cheeks and create a teenage cooldown, which is the cooldown in your youngsters.
Feather
Obtainable from the start
Bounce greater
Electrical plug
Obtainable from the start
While you take harm, ship an electrical shock to close by enemies.
Co-sick individual’s cloak
Obtainable from the start
Will increase motion velocity when dealing harm and in addition positive factors +5% motion velocity
Unstable blood transfusion
Obtainable from the start
+27% likelihood to use a bloodmark stack when attacking an enemy
Beer
Obtainable from the start
+20% Injury – 5% Max HP
beacon
Obtainable from the start
Charging a charged shrine will flip it right into a therapeutic zone and also will generate a shrine with +2 additional costs sooner or later stage
Backpack
Obtainable from the start
+1 projectile rely for all weapons
Phantom Shroud
Obtainable from the start
After evasion, deal twice the harm on the following assault, quickly rising assault velocity and motion velocity.
Campfire
Obtainable from the start
Standing will heal you
Brass knuckles
Kill 5,000 enemies along with your sword
It can trigger 20% extra harm to close by enemies
Satan’s Blade
Lifesteal offers you 350 hp therapeutic
Crits has a +25% likelihood to heal you
Satan’s Blood
Improve your most HP 400 instances with Blood Magic
Improve HP by 9 and acquire bonus armor and thorns
Echoshard
Improve XP Tome to degree 8
+ 12% likelihood to provide additional XP shards after killing enemies
Moldy Gloves
Use a microwave to copy moldy cheese thrice in a row
Creates moldy poison clouds if you hit enemies
Golden sneakers
Break 150 pots
Transfer round and generate profits
Idol juice
Kill 500 enemies whereas standing nonetheless
The longer you keep nonetheless, the extra harm you’ll obtain as much as 100% harm.
Reaching Crystal
Improve Regen Tome to degree 8
-50% HP +50 Max HP in change for Regen
Kevin
Get 3 Reaching Crystals in Run
Prompts the on-hit impact to all the time harm your self
Beef ring
Obtainable from the start
Will increase harm per hp by +20%
Bank card (inexperienced)
Obtainable from the start
Will increase your luck by +2% when opening your breasts
Spike Defend
Obtainable from the start
Earn +2 and thorns for each 1% armor, and in addition 10% armor
scarf
Obtainable from the start
Offers 33% harm in the course of the sky borne
Glove spherical
Obtainable from the start
Assault enemies, harm close by enemies, throw blood spells when heal you with 7.5%, 9S cooldown
mirror
Obtainable from the start
Reflecting the harm that comes again to the attacker and gaining a brief immortality
Turbo Skate
Improve each Cooldown Tome and Agilty Tome to Degree 5 on working
Earn assault velocity based mostly on motion, as much as +40% per stack
Slut Cannon
Kill 5,000 enemies with a slut rocket
20% likelihood of laying missiles when killing an enemy
Smashed Data
Improve attraction Tome to degree 8
XP Shards slice enemies and deal harm as they move
Quinn’s masks
Defeat the stage boss as Athena and land a killing blow together with Egis
Thorn harm can explode and trigger harm to the enemy with a 50% likelihood
Poisonous Barrel
Use poison harm to kill 2,000 enemies
Releases poisonous waste when broken, poisoning all close by enemies
Fuel masks
Use AMOG to kill 5,000 enemies
Get hold of armor and lifestale for all poisoned enemies
Gamer Goggles
Defeat stage bosses with lower than 10% remaining
Decrease HP will increase harm
Eagle Claw
Kill 10,000 enemies as a fowl
8% likelihood of inflicting 66% harm to airborne enemies and knocking them into the air
The Satan’s Spirit
Attain degree 30 as calcium
Improve harm per kill by 0.1%, as much as 100%
Bob (useless)
Survive the ultimate pack for two minutes
Summon Bob for each 14 items moved (he is useless)
Grandma’s Secret Tonic
Kill 3,000 enemies with a sniper rifle
Crits have a 50% likelihood of exploring close by enemies for 50% harm
Cursed Grabbie
Make the cursed ebook degree 10
+10% problem, 0.8x most HP, 5% throws cursed magic when attacking enemies, inflicting harm to close by enemies
The overwhelming lamp
Obtainable from the start
+1 hit impact to get PROC likelihood
The World
Obtainable from the start
Freeze time if you take harm to kill you. It breaks after one use
Massive Bonk
Obtainable from the start
There’s a 2% likelihood of knocking enemies, dealing 20 instances extra harm
Spicy meatballs
Obtainable from the start
Assaults had a 25% likelihood of exploding, inflicting 65% harm to surrounding enemies.
Ice Dice
Obtainable from the start
There’s a 20% likelihood that damages ice when attacking enemies, and ice may also freeze enemies
Large fork
Obtainable from the start
You possibly can eat a lot of spaghetti with this dangerous boi.
Energy gloves
Obtainable from the start
Assaults enemies and create an enormous explosion, hurts them and knocks them out
Lightning Orb
Use lightning harm to kill 3,000 enemies
There’s a 25% likelihood that you may stun an enemy if you assault them to summon them.
Chonkplate
Max HP is 500
Glans +20percentLifeSteal lets you heal your most HP and create as much as 75% overheel shields for as much as 75% HP
Dragon Fireplace
Use fireplace harm to kill 4,000 enemies
15% likelihood of attacking an enemy to summon a Dragon Fireplace that may burn enemies
A relaxed magnet
Full all of the charging shrines on the map
Drag all XP gems on stage frequently
Bible
Kill the boss within the first stage with out taking the harm achieved
+100 Max HP, +50 HP Regen, and Therapeutic emit vitality that damages close by enemies
Velocity ββBoy
Activate the curse of no less than 2 bosses to finish the stage
If you happen to take harm beneath 50% HP, it should decelerate and you’ll acquire 2x harm quickly.
Vitality Core
Defeat the final boss twice
Grants vital vitality regeneration and cooldown discount
Anvil
Full 3 assignments
Weapon upgrades now have +2 stats
Soul Harvester
Survive the ultimate pack for six minutes
Summon two homing souls that kill enemies
Joe’s Dagger
Use Deexecutioner to kill 10,000 enemies
There’s a 1% likelihood of working enemies instantly, with +1% harm every run
Bloody cleft
Attain degree 50 as Vlad
Lifesteal triggers a Bloodmark stack and applies a Bloodmark with a 50% likelihood