Nioh 3 is an in depth, mechanically complicated motion RPG from Crew Ninja that takes the collection to new heights with the introduction of an open world and the power to transition between ninja and samurai kinds. There are a lot of different options and you have to to get used to a number of methods.
Whether or not you are enjoying with a controller or a keyboard and mouse, listed here are the complete controls for Nioh 3 for straightforward reference of every thing you are able to do.
Nioh 3 full management for controller
The default controls for Nioh 3 when enjoying with an Xbox or PlayStation controller are:
| motion | Xbox controls | ps controls |
|---|---|---|
| open map | view | contact pad |
| open primary menu | menu | choice |
| transfer | left stick | left stick |
| digicam rotation | proper stick | proper stick |
| lock on | R.S. | R3 |
| soar | a | Γ |
| dodge | B | circle |
| fast assault | Γ | sq. |
| highly effective assault | Y | triangle |
| guard | lb | L1 |
| Goal a protracted vary weapon | L.T. | L2 |
| Shoot (lengthy vary weapon) | LT+RT | L2 + R2 |
| Zoom (lengthy vary weapon) | LT+RS | L2 + R3 |
| ammo switching | LT+Y/X | L2 + triangle/sq. |
| model shift | RT | R2 |
| Restore interplay/stance | R.B. | R1 |
| Change to excessive stance | RB+Y | R1 + triangle |
| Change to mid stance | RB+X | R1 + sq. |
| Change to low stance | RB+A | R1+X |
| Sheathed/drawn sword weapons | RB+B | R1 + circle |
| Ninjutsu | RB+Y/X/A | R1 + Triangle / Sq. / X |
| Toggle merchandise shortcuts | RB + D-pad left / D-pad left | R1 + D-pad left / D-pad left |
| Merchandise shortcut 1 | D-pad prime | D-pad prime |
| Merchandise shortcut 2 | D-pad left | D-pad left |
| Merchandise shortcut 3 | D-pad proper | D-pad proper |
| Merchandise shortcut 4 | D-pad backside | D-pad backside |
| Change melee weapons | RB + D-pad down | R1 + D-pad down |
| dwelling crafts | Y+B | triangle + circle |
| Guardian spirit expertise | LB+Y/X | L1 + triangle/sq. |
| non secular vein | maintain RB | Maintain R1 |
| gesture menu | RB+menu | R1 + choices |
| squat | L.S. | L3 |
Nioh 3 full keyboard and mouse management
The default controls in Nioh 3 when enjoying with keyboard and mouse are:
| motion | enter |
|---|---|
| motion | W/S/A/D |
| sprint | Q |
| Slide (whereas working) | Q |
| stroll/run | B |
| squat | C |
| soar | Ctrl |
| fast assault | left mouse button |
| highly effective assault | proper mouse button |
| dodge | area |
| guard | F |
| work together | E |
| Change melee weapons | tab |
| Goal a protracted vary weapon | various |
| model shift | R |
| burst break | β |
| restore stance | shift |
| Change to excessive stance | Shift + mouse scroll up |
| Change to mid stance | Shift + left mouse button |
| Change to low stance | Shift + mouse scroll down |
| Sheath / draw weapon | Shift + proper mouse button |
| Ninjutsu 1 | Shift + mouse scroll up |
| Ninjutsu 1 | Shift + left mouse button |
| Ninjutsu 1 | Shift + mouse scroll down |
| Mixture enter martial arts 1 | F + left mouse button |
| Mixture enter martial arts 2 | F + proper mouse button |
| Guardian spirit ability 1 | F + proper mouse button |
| Guardian spirit ability 2 | F + left mouse button |
| dwelling crafts | T |
| lock on | center mouse button |
| transfer digicam | mouse motion |
| Merchandise shortcuts 1 to 4 | 1-4 |
| Merchandise switching shortcut (left) | Z |
| Merchandise switching shortcut (proper) | Γ |
| open primary menu | Esc |
| open map | M |
| gesture menu | G |
| photograph mode | P |
| Shoot (lengthy vary weapon) | left mouse button |
| zoom | mouse scroll |
| Switching ammunition (entrance) | scroll mouse down |
| Switching ammunition (again) | scroll mouse up |
| Change lock-on goal (left) | scroll mouse up |
| Change lock-on goal (proper) | scroll mouse down |
Can I remap controls in Nioh 3?
Sure, Nioh 3 lets you absolutely rebind each controller and keyboard and mouse controls.


Nioh 3 is a difficult sport, however the builders have made positive that just about each a part of the expertise is customizable. Whether or not it is the controls, the UI, or the way in which sure fight mechanics work.