Sega Suggests Expectations for ‘Definitive Editions’ Could be Behind Disappointing Launch Sales

Sega has cited shopper expectations for “definitive editions” as a possible purpose for lower-than-expected gross sales of some latest video games.

as found by recreation bizthe Sonic the Hedgehog and Persona firm opened up about its efficiency over the previous few months throughout a Q&A session with shareholders throughout its second quarter monetary presentation yesterday. Dialog (by way of) automaton) noticed Sega tackle the thought course of behind why gross sales of latest premium and free-to-play video games failed to fulfill expectations, regardless of typically optimistic opinions from critics and followers.

Sega has said that various elements could have contributed to the disappointing income, together with competitors from different releases throughout the identical style and launch worth. Sport publishers have additionally indicated that avid gamers could maintain off on buying video games at launch in hopes of with the ability to buy a “definitive” model of the identical title sooner or later.

Definitive editions usually contain re-releasing a online game with comparatively minor visible upgrades or further content material, and have been a standard tactic utilized by publishers all through the previous decade. Sega isn’t any stranger to this concept, particularly with Atlus, the developer behind Persona and Shin Megami Tensei.

The studio has a historical past of pushing for re-releases of video games like Persona 4 and 5, with Golden and Royal variations launched years after their preliminary launch. Shin Megami Tensei V was additionally launched in 2021, and Vengeance was launched on extra platforms in 2024. That is Atlas’ newest work. Metaphor: Riphantasialaunched for PC, PlayStation 4, PlayStation 5, Xbox Sequence X and S late final 12 months.

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Sega didn’t particularly point out any recreation or franchise when stating the definitive model concept. The corporate additionally appears typically reluctant to immediately blame any elements to this point.

A Sega spokesperson informed buyers, “We now have not decided the precise trigger (of the lower-than-expected gross sales outcomes), however we imagine that there’s additionally an issue with advertising, which didn’t totally convey the attraction of the sport to customers.”

It’s unknown whether or not Metaphor: ReFantazio or another Sega sequence will obtain a definitive or equal re-release sooner or later. For now, followers are eagerly awaiting the information Atlas has to share. persona 6. a persona 3 remakesubtitled “Reload”, was launched early final 12 months. persona 4 revival set to The identical goes for sequels. someday within the close to future. Sega can also be persevering with to roll out new content material for Sonic Racing: CrossWorlds, which was launched in September.

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Michael Cripe is a contract author for videogameaddicted. He’s finest recognized for his work on websites reminiscent of The Pitch, The Escapist, and OnlySP. Observe him on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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