Bandai Namco introduced late final month that Shadow Labyrinth could be revamped with a serious replace. Model 1.1.0 is now formally rolled out to a number of platforms. These updates haven’t but been launched to Swap 2 and Swap, however are anticipated to be “coming quickly.”
For now, this is a full overview of the subsequent main replace, together with the addition of “Explorer Mode”, steadiness changes to present modes, and enhancements to Mini-PUCK’s play controls. Bandai Namco notes how this replace is designed to “improve” the general enjoyment of this title. This is the total overview:
Shadow Labyrinth – Replace 1.1.0 (Swap, Swap 2 – Coming Quickly)
Supported platforms
- PlayStation®5 / Xbox Collection X|S / STEAM® Now on sale
- Updates for Nintendo Swap™2 / Nintendo Swap™ have additionally arrived and can be launched quickly. Thanks on your endurance.
adjustment
- Addition of Explorer mode
- This mode enormously reduces the problem of battles and exploration, permitting you to benefit from the story and world view much more.
- The present mode that has been accessible because the launch of Shadow Labyrinth has been renamed “Veteran Mode” and you may proceed to benefit from the thrilling gameplay!
- How one can change
- You possibly can change modes at any time whereas deciding on save information on the title display screen or within the Mixol (save/warp level) menu.
- There are not any disadvantages to deciding on “Explorer Mode”, so please benefit from the mode that fits your play fashion.
- Essential changes to Explorer mode
- Sword Fighter and Gaia’s assault energy will increase
- Harm acquired is decreased
- Contact harm is nullified
- Contact harm happens when sure enemies are attacked or once they carry out sure actions corresponding to charging
- Numerous power consumption is decreased and restoration impact is elevated.
- ESP consumption decreases
- Elevated GAIA power restoration when preying (when consuming an enemy)
- Gaia power is robotically restored throughout the sword fighter part.
- Elevated ESP restoration velocity when crouching
- Elevated restoration velocity after ESP reaches 0
- athletic restoration assist
- In sure areas the place the athletic (platforming) issue is especially excessive, in the event you fail 3 times in a row, a warp level will seem, permitting you to skip that exact troublesome athletic space.
- “Tenacity Increase” turns into accessible
- Assault energy is additional elevated with “Tenacity Increase”!
- When “Tenacity Increase” is ON, the sword fighter’s cloak turns crimson and the assault energy regularly will increase every time it dies.
- Gamers can toggle Tenacity Increase on/off and modify its degree at any time by means of Mixol (save/warp factors).
- MAZE issue adjustment
- This contains boss weakening, MAZE stage changes, and modifications to merchandise placement inside MAZE.
The next changes apply to each Explorer mode and Veteran mode
- Mixol adjustment (save/warp level)
- Considerably elevated the variety of Mixol (save/warp factors) and Easy Mixol (save factors)
- Moreover, some easy Mixols have been modified to warpable Mixols, enormously bettering participant comfort.
- Added mode change/settings to Mixol menu
Now you can change between Explorer mode and Veteran mode at any time from the Mixol menu.
Moreover, it’s now attainable to show ON/OFF and set the extent of “Tenacity Increase”. - Easy Mixol now recovers tank HP
- Adjustment of MAZE
- Adjusted MAZE clear rewards
- The reward rating required to clear MAZE has been decreased, making it simpler to acquire.
- Moreover, now you can earn Ola when your rating gauge is at most, or once you attain your reward acquisition rating even when you have already earned a reward.
- Bonus fruit acquisition restrict elevated from 100 to 200
- Crimson Bragza: Telias-Gilva, Blue Bragza: Telias-Juno, Orange Bragza: Telias-Barrow, or Pink Bragza: Telias-Boz If the participant fails Rag’s maze, the participant can select to skip it.
- Added save/load assist to MAZE boss battle retry perform!
- MAZE that has progressed to the boss battle can now be restarted from the boss battle by restarting the sport.
- Adjusting Mini PUCK play controls
- Added operation tutorial levels within the Mixol menu, in some MAZE, and after some occasions.
- Added a devoted button for impartial soar (soar with out directional enter). This reduces the possibility of incorrect enter
- Added diagonal ahead/up stick enter to the traditional soar button. Leaping by inputting the stick diagonally ahead and up now follows the identical trajectory as a impartial soar, making the controls extra intuitive.
- Improved aerial management after leaping
- Different changes
- Even in the event you lose within the ultimate battle with the ultimate boss, now you can retry from the ultimate battle!
- Scale back consumption and enhance restoration of assorted power sources
- When devouring as a sword fighter, ESP shouldn’t be consumed.
- Decreasing ESP consumption throughout evasive motion
- Elevated GAIA power restoration whereas devouring (restoration was additionally barely elevated in veteran mode)
- correction
- Mounted a difficulty the place the sport might crash throughout a employees roll. (Nintendo Swap model solely)
- Mounted a difficulty the place the velocity of booster injection could be gradual at excessive refresh charges on sure MAZEs. (Steam model solely)
- Mounted a difficulty the place ESP wouldn’t get better naturally and the menu wouldn’t open after demise beneath sure circumstances.
- Different minor fixes