Gamescom Latam 2026 has come to an in depth, with organizers revealing that the third version achieved document outcomes. In comparison with final 12 months, it grew by 17.5% and attracted greater than 154,000 guests. This attendance additional solidifies Gamescom Latam’s place as Latin America’s premier gaming occasion for each indie titles and AAA releases. Along with this expressive viewers, the occasion additionally featured {industry} veterans and showcased a lineup of over 400 video games, 60 of which have been new releases.
It wasn’t simply most of the people who loved Gamescom Latam. The B2B aspect of the occasion was additionally successful, with 175 exhibitors from 23 international locations, over 700 studios, 1,100 firms within the B2B sector from 59 international locations, 1,230 manufacturers, and 122 associate establishments collaborating. The skilled corridor hosted greater than 13,000 conferences, a rise of 46% over final 12 months, and was anticipated to generate $180 million in new enterprise. These figures solely strengthen Gamescom Latam’s position because the main enterprise platform for the Latin American gaming {industry}.
The 2026 version brings collectively industry-leading world gamers together with Arc System Works, Large Uncle Video games, Blizzard Leisure, Capcom, Digital Arts, Degree Up! Video games, Nintendo, PlayStation, Treatment Leisure, Riot Video games, Roblox, SEGA, Skybound Leisure, Supercell, The PokΓ©mon Firm, Warner Bros. Video games.
βWith greater than 1,000 sport growth studios throughout Brazil and artistic hubs unfold throughout all areas, the nation displays a singular attain. Brazil is already a serious hub for the video games {industry} within the World South and a really sturdy client market. gamescom Our position at latam is to strengthen and develop this ecosystem that brings collectively buyers, patrons, publishers, accelerators and studios from all over the world. That is why we embrace the very best of each home and worldwide productions, whereas providing our audiences the very best of each worlds. “Brazil’s growth overseas will facilitate the export of our IP and elevate our tales to the worldwide stage.” Director Eliana Russi stated.
Guests had entry to a whole bunch of titles, starting from main releases to indie video games. LEGO Batman: Legacy of the Darkish Knight, Invincible VS, phantom blade zeroand Marvel Tokon: Preventing Soulswas made out there to the general public by an unique playable expertise previous to its official launch.
“Gamescom Latam is a serious celebration for the gaming group, bringing collectively the world’s largest manufacturers and giving followers the chance to find video games and, most significantly, expertise upcoming releases first-hand. That is solely potential due to our firm’s DNA, which began with a deal with cultivating {industry} companies and has since expanded right into a complete expertise hub.” Gustavo Steinberg, Gamescom Latam CEO.
Earlier than turning into Gamescom Latam, the occasion was referred to as BIG Pageant. In honor of its roots, the world’s largest indie sport awards are nonetheless held as we speak. For the 2026 version, the competition featured over 960 video games from 75 international locations. A complete of 81 titles have been chosen as finalists throughout 18 classes. Brazil had a document of 451 appearances and had a gradual presence on the worldwide stage. In Latin America, 28 tasks have been shortlisted, with many collaborating international locations together with Mexico, Colombia, Costa Rica and Uruguay.
Our position at gamescom latam is to strengthen and develop this ecosystem that brings collectively buyers, patrons, publishers, accelerators and studios from all over the world.
Our present plan is to proceed to put money into the occasion to make Gamescom Latam 2027 even greater for each most of the people and {industry} professionals, rising consciousness of indie video games and main AAA releases, whereas nurturing the Latin American gaming scene.